Forza Horizon 6 slips to 2027 alongside a surprise PlayStation 5 release and a massive new Japan expansion. Playground Games explains why the wait is necessary.
Google just dropped a new AI game creation platform called Playground, and it changes everything about how quick prototypes become real playable experiences. We break down what this means for players and developers.
Google and Unity are teaming up to let developers build games using simple text prompts. We look at what this means for indie studios, asset stores, and the future of game design.
Gears of War E Day carries the weight of an entire console ecosystem on its shoulders. Xbox needs this prequel to prove its first party studios still deliver defining blockbusters.
Jagex just pulled the curtain back on a brand new RuneScape sequel, setting up a massive technical shift for the legendary MMO franchise. Here is everything we know about the studio's next big gamble.
Capcom is transforming the RE Engine for future game development with machine learning tools, aiming to speed up asset creation and change how development studios operate.
Jagex finally pulls back the curtain on RuneScape 4 running inside Unreal Engine, promising a massive technical leap while keeping the soul of Gielinor intact. Here is everything we know about the biggest shift in MMORPG history.
Rockstar just kicked off the real world marketing push for Grand Theft Auto 6 by sneaking neon Vice City aesthetics into a massive NBA broadcast. Here is why this traditional sports crossover matters for the biggest game of the decade.
id Software is dropping an Endless Slaughter mode for Doom The Dark Ages next month, bringing pure arcade survival back to the modern campaign. Here is a deep dive into how the new mode changes the rhythm of combat and tests your mastery of the sh...
Microsoft finally opens its disc to digital conversion program to the public, letting players swap physical Xbox One and Xbox Series X discs for digital licenses. Here is a look at how the system works, which games qualify, and why this shift matt...